Rookies
(1st Timer)
To be a valuable team member it is essential to be familiar with the various skliis involved in a game project. You will likely prefer to be a writer, artist, designer, promoter or musician, but to have effective communication within your team requires an elementary knowledge and appreciation of all skill sets. So, for the first 9 weeks you will be exposed to a variety of lessons designed to expose you to these various game project duties.

Phase 1 : Game project media experience (9 weeks)
Using The Games Factory create 3 practice games demonstrating:
* the player control types * target/enemy movement (bounce,path)
* shooting * sound * destroy * collisions * create (spawn point,random)
* life, score, health

Need a copy of The Games Factory for home use? [30 day] [Newgrounds edition]


In case you fall behind or started late...
The Games Factory 2.0 Tutorials : Crash Course! | Interface | Image Editor


Get Additional HELP Tuesdays after school through LCGC

[Week 1-3] Pac man style collector [example][edit]
4 direction with animation, snap to grid, background obstacle, enemy movement, collision-destroy, score, life,
sound effects: Web Sound FX [or download]

Related tutorials: 8/4 Direction : Maze : Collision : Dissection

[GRADE!]


[Week 4-6] Mario style platformer [example][edit]
Platform control, obstacle, platform, ladder, scrolling, path, import sprites (walk, jump. fall, disappear), jump on enemy logic, dialog/info boxes (great for RPGs!)
Related tutorials: Animations : Platformers : Dissection

[GRADE!]


[Week 7-9] 2 player COOP [example][edit]
2 tanks (1 freezes, 1 shoots)? 1 tank on ground and 1 plane in air?
Car control modified, shoot in direction of, hot spot center rotate, action point, disappearing animation, 2 player setup/score/life, random enemy appearing and shooting at you.
Related tutorials : 2 Player : Dissection

[GRADE!]


Phase 2 : Make an original game! (9 weeks)
Using The Games Factory create an original game with Intro/Backstory
       

Need inspiration?:
* Music/Art
* Gamestorm
* A dream you had
* Alternate reality
* Side story
* A story you wished had ended differently

Daily special feature requests! Maybe you'd like a grappling hook, or a flame thrower, or an elevator? During Phase 2 you may submit special requests to the instructor and he will explain it to the class that day or the next.

[GRADE! 12, 15 and 18 week grades]

Inspiration

through SURREAL ART:


through Music:
Billy Pfrommer 1:
Billy Pfrommer 2:
Billy Pfrommer 3:
Billy Pfrommer 4:

Original tracks by Aaron Scott [HERE]

Game Design (Career Tech)
The CLUB The FORUMS
Game Design (Career Tech) is an exciting class that encourages you to share your stories, drawings and ideas in an interactive multimedia format. You can take this class for up to 4 semesters. The first semester you will play with the tools. The following semester(s) you can work independently or with a team on larger projects of your own choosing. Completed quality projects hosted in the student gallery!






Be part of an exciting Game Design Team and bring your drawings or stories to LIFE in a variety of genres including: social, cooperative, adventure, board, card or ?
Tues 2:30 - 4:30
If you can't make the club meetings or attend the class then please participate from the comfort of your home via our web based forums!

Class and Club members are strongly encouraged to join the forums as well!

Game Design (Career Tech) [ Careers ] [ FAQ's ] [ HELP ] [ Resources ] [ Software ]