GIZMO: Video Game Design
for Artists
using GDevelop
GIZMO: Video Game Design
for Artists
using GDevelop
This is a course that specifically targets digital artists seeking to make games easily and rapidly using GDevelop, a powerful visual programming tool with JavaScript "under the hood".
IMPORTANT!!!
You'll need an EMAIL or GMAIL account if you want to work on your game at home!
Required by GDevelop to save in their cloud AND use ANY class computer AND work from home! 3 Free projects allowed (250 Mb max each)
Use your home PC or tablet to work on your game using the installed or web app
To access your game on the GDevelop Cloud click on the 🏠︎ tab - Create - Select your game and OPEN
iOS iPad art will need to be saved to Pages or Photos to add to your game as it does NOT include the built-in Piskel Editor
Schedule LEVEL 1
Session 1
(10") WELCOME! This course is perfect for all types of graphic artists and if you have any experience with other digital art tools (Paint, Aseprite, Photoshop, Procreate, Krita, Gimp, Fire Alpaca, etc) it should be extra EASY!
Also, you'll need a Gmail account. We have Gizmo Gmail Student accounts if you need one.
REVIEW "IMPORTANT " SECTION at the top of this page!
Let's explore games made with GDevelop on Steam and itch.io and gd.games
(10") Game genre examples the instructor has collaborated on
Kinetic Novel, Adventure, Platformer, Top-Down, Shooter
(10") Getting art game ready! Asset prep slideshow
(15") Install/Start/Activate GDevelop
A Gmail is REQUIRED (as it is for most apps these days) to allow exporting, sharing and cloud saving
DOWNLOAD and UNZIP to DESKTOP Kinetic + Visual + Adventure Templates
☰ - FILE - OPEN - Find the json file in the unzipped template folder
☰ - FILE - SAVE AS to GDevelop Cloud email account required
(40") Explore: Scene Editor
Add Object Sprite from Library
Add Object Sprite using GDevelop's built-in Piskelapp (tutorial)
Importing from other sources?
💡FREE Alternative to the popular AESEPRITE is Libresprite
(20") Explore OBJECT-SPRITE BEHAVIORS & EXTENSIONS
What are your favorites?
(15") Questions? VOTE on top 2 out of the 5 genre choices.
Requests for next session.
Assignment: plan your game idea and create a few sprites (Games that encourage fan made spin-offs: Undertale, FNAF, Touhou pronounced ToHo)
I'm also available on Discord between sessions >> my account: scottjacobson (Jacobson#4744), my server >> https://discord.gg/AGstzkZapDt
💡Great game art tips!
Session 2
(5") DOWNLOAD and UNZIP to DESKTOP
Kinetic + Visual + Adventure Templates OR Platformer + Shooter Templates
☰ - FILE - OPEN - Find the json file in the unzipped template folder
☰ - FILE - SAVE AS to GDevelop Cloud email account required
(45") Genre 1 (voted) Explore & Modify the Template
(15") Sprite Masks, Points, Effects, Animations
(45") Additional Feature Requests
(10") Assignment: plan your 2nd game idea and create a few sprites
Session 3
(45") Explore & Modify the Template
Kinetic + Visual + Adventure Templates OR Platformer + Shooter Templates
(15") Additional scenes & Global Objects
(45") Additional Feature Requests
(15") Decide which of the 2 games you will complete
Session 4
(45") Additional Feature Requests for Final Game
(45") Playtesting (Watch someone else play your game and get feedback) & Polish
(15") SHOWCASE!!! (Add to my itch.io page?)
Invite to Advanced Class
Pick 1 of the 2 genres you worked on to expand/perfect
Schedule Advanced LEVEL 2+
Session 1
WELCOME! In the advanced sessions you will be adding more advanced features to your existing game such as a menu, HUD, tutorial, system panel, etc. We will also be introducing a few special features at the start that you may choose to use or not. The remaining format will be a bit different, answering specific requests where you may need to plug in your computer to the big screen so that others may benefit from following along.
(30") Special features: Menu, Tweens, Particles
(85") Special Requests (answered quickly or move to the big screen or answered next session or in Discord)
(5") Special Requests for next time
Session 2
(30") Special features: Previous requests answered, Tile maps, Physics
(85") Special Requests (answered quickly or move to the big screen or answered next session or in Discord)
(5") Special Requests for next time
Session 3
Session 4
(30") Special features: Previous requests answered, Save Game State (search Save game or Load game)
(60") Final Playtesting (Watch someone else play your game and get feedback) & Polish & Publish
{30") Showcase! (Add to my itch.io page?)