GIZMO:
Simple 3D
Video Game Design
using GDevelop
In this workshop series, you’ll step into the world of 3D game design, turning your ideas into playable experiences—no heavy coding required. Using TinkerCAD, you’ll design your own custom 3D models, then assemble everything into interactive games using a beginner-friendly engine that lets you focus on creativity over code. If you’ve taken this class before, this is your chance to level up into 3D and expand your skills.
Note: A Gmail account is strongly recommended if you want to create and export your own custom 3D assets using Meshy.ai. Otherwise, you’ll be limited to publicly available models.
3D Schedule
Session 1
Playing a few 3D games
Starting from scratch. Saving your work to your thumbdrive
Add more assets from Asset Store [+ New Object, Asset Store]
Session 2
Exporting from Tinker Cad, Importing to GDevelop
Picking a 3D template [Create New Game OR Remix, See All]
Session 3
Adding behaviors, effects, CODE
Special requests
Session 4
Final polish and requests
Play each others games and get feedback!
2D Schedule LEVEL 1
Session 1
(5") WELCOME! This course is perfect for all types of graphic artists and if you have any experience with other digital art tools (Paint, Aseprite, Photoshop, Procreate, Krita, Gimp, Fire Alpaca, etc) it should be extra EASY!
Let's explore games made with GDevelop on Steam and itch.io and gd.games
(5") Game genre examples the instructor has collaborated on
Kinetic Novel, Adventure, Platformer, Top-Down, Shooter
(5") Getting art game ready! Asset prep slideshow
(45") Install/Start GDevelop from the assigned thumb drive provided.
From the assigned thumb drive, open, play, then close each of the Kinetic, Visual, and Adventure Templates
☰ - FILE - OPEN - Find the json file in the template folder
After playing each of the 3 games, Choose your favorite
Explore: Scene Editor
Add Object Sprite from Library
Add Object Sprite using GDevelop's built-in Piskelapp (tutorial)
Importing from other sources?
💡FREE Alternative to the popular AESEPRITE is Libresprite
(15") Explore OBJECT-SPRITE BEHAVIORS & EXTENSIONS
What are your favorites?
(15") Questions? Requests for next session.
Assignment: plan your game idea and create a few sprites (Games that encourage fan made spin-offs: Undertale, FNAF, Touhou pronounced ToHo)
I'm also available on Discord between sessions >> my account: scottjacobson (Jacobson#4744), my server >> https://discord.gg/AGstzkZapDt
💡Great game art tips!
Session 2
(45") From the assigned thumb drive, open, play, then close each of the Platformer, Shooter, and Clicker Templates
☰ - FILE - OPEN - Find the json file in the template folder
After playing each of the 3 games, Choose your favorite
(10") Sprite Masks, Points, Effects, Animations
(35") Additional Feature Requests
Session 3
(45") Pick between the 2 genres you worked on and perfect by changing graphics, adding enemies, pickups, text, etc.
Will it be the Kinetic, Visual, Adventure, Platformer, Shooter, or Clicker?
(15") Additional scenes & Global Objects
(30") Additional Feature Requests
Session 4
(30") Additional Feature Requests for Final Game
(30") Playtesting (Watch someone else play your game and get feedback) & Polish
(15") SHOWCASE!!! (Add to my itch.io page?)
Invite to Advanced Class
Pick 1 of the 2 genres you worked on to expand/perfect
Schedule Advanced LEVEL 2+
Session 1
WELCOME! In the advanced sessions you will be adding more advanced features to your existing game such as a menu, HUD, tutorial, system panel, etc. We will also be introducing a few special features at the start that you may choose to use or not. The remaining format will be a bit different, answering specific requests where you may need to plug in your computer to the big screen so that others may benefit from following along.
Special features: Menu, Tweens, Particles
Special Requests (answered quickly or move to the big screen or answered next session or in Discord)
Special Requests for next time
Session 2
Special features: Previous requests answered, Tile maps, Physics
Special Requests (answered quickly or move to the big screen or answered next session or in Discord)
Special Requests for next time
Session 3
Session 4
Special features: Previous requests answered, Save Game State (search Save game or Load game)
Final Playtesting (Watch someone else play your game and get feedback) & Polish & Publish
Showcase! (Add to my itch.io page?)